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A fully immersive virtual model to explore archaeological sites
Collaborative hybrid virtual environment
Evaluating the Effects of Image Persistence on Dynamic Target Acquisition in Low Frame Rate Virtual Environments
Evaluating the Effects of Image Persistence on Dynamic Target Acquisition in Low Frame Rate Virtual Environments
Sensorimotor orienting in immersive virtual reality: EEG correlates of skill learning
Sensorimotor orienting in immersive virtual reality: Psychophysics of skill learning.
VR model to explore archaeological sites in a non-destructive way
Exploring the Effects of Image Persistence in Low Frame Rate Virtual Environments
Comparative Study of Input Devices for a VR Mine Simulation